Darren Richardson - posts tagged 'Code' http://soup.experiment.org.uk/ AKA PLAYFOOL Digital Stream SMS to Paper Airplanes {"tags":["Code","Creative"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2011/07/sms-to-paper-airplanes/\"\u003ESMS to Paper Airplanes\u003C/a\u003E","source":"http://www.playfool.com/blog/2011/07/sms-to-paper-airplanes/","body":"\u003Cp\u003E\u003Cimg title=\"SMStoPlane\" class=\"alignnone size-full wp-image-3069\" src=\"http://www.playfool.com/blog/wp-content/uploads/Screen-shot-2011-07-25-at-9.25.02-AM.png\" height=\"321\" alt=\"SMStoPlane\" width=\"470\" /\u003E\u003C/p\u003E\n\u003Cp\u003EChristian Gro\u00df quote:\u003C/p\u003E\n\u003Cblockquote\u003E\u003Cp\u003EI tried to visualize the text message communication between my girlfriend and myself. Since we are in a long distance relationship and living in two different countries text messages are often the easiest way to communicate. The challenge was to find a medium, which is variable and able to visualize the information of the text messages, but at the same time allows to keep the content private. For me the paper airplane was the perfect image for this scenario, because the text messages as well as travelling by plane are the most common ways for us to cover the distance. Additionally the paper airplanes were divided in two types depending on the length of their text. Finally, the paper airplanes resulting from this construction plan were placed in the room depending on the time when they were sent, as well as their emotional value.\u003C/p\u003E\u003C/blockquote\u003E\n\u003Cp\u003EReferences:\u003Cbr /\u003E\n\u003Ca href=\"http://www.christiangross.info/sms-to-paper-airplanes/\"\u003EChristian Gross\u003C/a\u003E\u003Cbr /\u003E\n\u003Ca href=\"http://www.creativeapplications.net/processing/sms-to-paper-airplanes-processing/\"\u003ECreative Applications\u003C/a\u003E\u003C/p\u003E"} <p><img class="alignnone size-full wp-image-3069" title="SMStoPlane" src="http://www.playfool.com/blog/wp-content/uploads/Screen-shot-2011-07-25-at-9.25.02-AM.png" height="321" alt="SMStoPlane" width="470" /></p> <p>Christian Groß quote:</p> <blockquote><p>I tried to visualize the text message communication between my girlfriend and myself. Since we are in a long distance relationship and living in two different countries text messages are often the easiest way to communicate. The challenge was to find a medium, which is variable and able to visualize the information of the text messages, but at the same time allows to keep the content private. For me the paper airplane was the perfect image for this scenario, because the text messages as well as travelling by plane are the most common ways for us to cover the distance. Additionally the paper airplanes were divided in two types depending on the length of their text. Finally, the paper airplanes resulting from this construction plan were placed in the room depending on the time when they were sent, as well as their emotional value.</p></blockquote> <p>References:<br /> <a href="http://www.christiangross.info/sms-to-paper-airplanes/">Christian Gross</a><br /> <a href="http://www.creativeapplications.net/processing/sms-to-paper-airplanes-processing/">Creative Applications</a></p>Mon, 25 Jul 2011 13:26:04 GMThttp://soup.experiment.org.uk/post/149255661/SMS-to-Paper-Airplanesurn:www-soup-io:1:149255661regularcodecreative Swiffy {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2011/07/swiffy/\"\u003ESwiffy\u003C/a\u003E","source":"http://www.playfool.com/blog/2011/07/swiffy/","body":"\u003Cp\u003E\u003Cimg title=\"Screen shot 2011-07-04 at 1.38.11 PM\" class=\"alignnone size-medium wp-image-3054\" src=\"http://www.playfool.com/blog/wp-content/uploads/Screen-shot-2011-07-04-at-1.38.11-PM-300x202.png\" height=\"202\" alt=\"Screen shot 2011-07-04 at 1.38.11 PM\" width=\"300\" /\u003E\u003C/p\u003E\n\u003Cp\u003ESwiffy converts Flash files to HTML5, of course this is great news for all those people who have invested in flash games etc.\u003C/p\u003E\n\u003Cp\u003ECheck it out \u003Ca href=\"http://swiffy.googlelabs.com/\"\u003Ehere\u003C/a\u003E,\u003C/p\u003E"} <p><img class="alignnone size-medium wp-image-3054" title="Screen shot 2011-07-04 at 1.38.11 PM" src="http://www.playfool.com/blog/wp-content/uploads/Screen-shot-2011-07-04-at-1.38.11-PM-300x202.png" height="202" alt="Screen shot 2011-07-04 at 1.38.11 PM" width="300" /></p> <p>Swiffy converts Flash files to HTML5, of course this is great news for all those people who have invested in flash games etc.</p> <p>Check it out <a href="http://swiffy.googlelabs.com/">here</a>,</p>Mon, 04 Jul 2011 17:40:47 GMThttp://soup.experiment.org.uk/post/143487964/Swiffyurn:www-soup-io:1:143487964regularcode 2011 Hyundai Equus: iPad Owner’s Manual {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2011/03/2011-hyundai-equus-ipad-owners-manual/\"\u003E2011 Hyundai Equus: iPad Owner\u2019s Manual\u003C/a\u003E","source":"http://www.playfool.com/blog/2011/03/2011-hyundai-equus-ipad-owners-manual/","body":"\u003Cp\u003E\u003C/p\u003E\n\u003Cp\u003EVia Peter L\u003C/p\u003E"} <p></p> <p>Via Peter L</p>Wed, 02 Mar 2011 14:08:59 GMThttp://soup.experiment.org.uk/post/113085574/2011-Hyundai-Equus-iPad-Owner-s-Manualurn:www-soup-io:1:113085574regularcode HTML 5 Canvas Example {"tags":["Code","Creative Tech","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2011/01/html-5-canvas-example/\"\u003EHTML 5 Canvas Example\u003C/a\u003E","source":"http://www.playfool.com/blog/2011/01/html-5-canvas-example/","body":"\u003Cp\u003E\u003Cimg title=\"silk\" class=\"alignnone size-full wp-image-2903\" src=\"http://www.playfool.com/blog/wp-content/uploads/silk.png\" height=\"194\" alt=\"silk\" width=\"470\" /\u003E\u003C/p\u003E\n\u003Cp\u003EInteractive Art work using HTML 5 canvas \u003C/p\u003E\n\u003Cp\u003EReference:\u003Cbr /\u003E\n\u003Ca href=\"http://weavesilk.com/\"\u003Eweavesilk.com\u003C/a\u003E\u003C/p\u003E"} <p><img class="alignnone size-full wp-image-2903" title="silk" src="http://www.playfool.com/blog/wp-content/uploads/silk.png" height="194" alt="silk" width="470" /></p> <p>Interactive Art work using HTML 5 canvas </p> <p>Reference:<br /> <a href="http://weavesilk.com/">weavesilk.com</a></p>Thu, 13 Jan 2011 10:12:31 GMThttp://soup.experiment.org.uk/post/101528615/HTML-5-Canvas-Exampleurn:www-soup-io:1:101528615regularcodecreative techdesign Control a Robot via Kinect {"tags":["Code","Creative Tech","hardware","kinect","willow garage","xbox"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/11/control-a-robot-via-kinect/\"\u003EControl a Robot via Kinect\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/11/control-a-robot-via-kinect/","body":"\u003Cp\u003E\u003Cobject height=\"278\" width=\"450\"\u003E\u003Cembed src=\"http://www.youtube.com/v/rYUFu64VXkg?fs=1\u0026amp;hl=en_US\" type=\"application/x-shockwave-flash\" height=\"278\" width=\"450\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003EVideo \u003Ca href=\"http://www.youtube.com/watch?v=rYUFu64VXkg\"\u003Ehere\u003C/a\u003E\u003Cbr /\u003E\nAnother great example from \u003Ca href=\"http://www.willowgarage.com/blog/2010/11/22/kinect-ros-moving-forward-quickly\"\u003EWillow Garage\u003C/a\u003E\u003C/p\u003E"} <p></p> <p>Video <a href="http://www.youtube.com/watch?v=rYUFu64VXkg">here</a><br /> Another great example from <a href="http://www.willowgarage.com/blog/2010/11/22/kinect-ros-moving-forward-quickly">Willow Garage</a></p>Tue, 23 Nov 2010 11:07:28 GMThttp://soup.experiment.org.uk/post/89650571/Control-a-Robot-via-Kinecturn:www-soup-io:1:89650571regularcodecreative techhardwarekinectwillow garagexbox New meaning to Working from Home {"tags":["Code","Creative Tech","hardware"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/11/new-meaning-to-working-from-home/\"\u003ENew meaning to Working from Home\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/11/new-meaning-to-working-from-home/","body":"\u003Cp\u003E\u003Cobject height=\"278\" width=\"450\"\u003E\u003Cembed src=\"http://www.youtube.com/v/0wjExJz1Dss?fs=1\u0026amp;hl=en_US\" type=\"application/x-shockwave-flash\" height=\"278\" width=\"450\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003EA project by \u003Ca href=\"http://www.willowgarage.com/blog/2010/11/20/vp8-video-running-texai-robot\"\u003EWillow Garage\u003C/a\u003E\u003C/p\u003E"} <p></p> <p>A project by <a href="http://www.willowgarage.com/blog/2010/11/20/vp8-video-running-texai-robot">Willow Garage</a></p>Tue, 23 Nov 2010 11:01:08 GMThttp://soup.experiment.org.uk/post/89650576/New-meaning-to-Working-from-Homeurn:www-soup-io:1:89650576regularcodecreative techhardware XBox Kinect Experiments {"tags":["Code","Creative Tech","awesome"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/11/xbox-kinect-experiments/\"\u003EXBox Kinect Experiments\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/11/xbox-kinect-experiments/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=16985224\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=1\u0026amp;color=\u0026amp;fullscreen=1\u0026amp;autoplay=0\u0026amp;loop=0\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/16985224\"\u003EInteractive Puppet Prototype with Xbox Kinect\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/muonics\"\u003ETheo Watson\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003EOne week on from the launch of XBox Kinect opensource drivers and we have this.. I feel loads more will be on the way.\u003C/p\u003E\n\u003Cp\u003ESee some more \u003Ca href=\"http://www.creativeapplications.net/maxmsp/kinect-one-week-later-processing-of-cinder-maxmsp/\"\u003Ehere\u003C/a\u003E\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/16985224">Interactive Puppet Prototype with Xbox Kinect</a> from <a href="http://vimeo.com/muonics">Theo Watson</a> on <a href="http://vimeo.com">Vimeo</a>.</p> <p>One week on from the launch of XBox Kinect opensource drivers and we have this.. I feel loads more will be on the way.</p> <p>See some more <a href="http://www.creativeapplications.net/maxmsp/kinect-one-week-later-processing-of-cinder-maxmsp/">here</a></p><p></p>Mon, 22 Nov 2010 16:26:32 GMThttp://soup.experiment.org.uk/post/89490493/XBox-Kinect-Experimentsurn:www-soup-io:1:89490493regularcodecreative techawesome Google developer conference {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/05/google-developer-conference/\"\u003EGoogle developer conference\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/05/google-developer-conference/","body":"\u003Cp\u003EKicks off today in San Francisco .\u003Cbr /\u003E\nMore \u003Ca href=\"http://code.google.com/events/io/ 2010\"\u003Ehere\u003C/a\u003E\u003C/p\u003E"} <p>Kicks off today in San Francisco .<br /> More <a href="http://code.google.com/events/io/ 2010">here</a></p>Wed, 19 May 2010 16:11:38 GMThttp://soup.experiment.org.uk/post/56803631/Google-developer-conferenceurn:www-soup-io:1:56803631regularcode Cinder {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/05/cinder/\"\u003ECinder\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/05/cinder/","body":"\u003Cp\u003E\u003Cimg title=\"Picture 8\" src=\"http://www.playfool.com/blog/wp-content/uploads/Picture-81-300x84.png\" height=\"84\" alt=\"Picture 8\" width=\"300\" /\u003E\u003C/p\u003E\n\u003Cp\u003EA new Library from the Barbican group.\u003Cbr /\u003E\nIts well impressive with a vast library, but before I list some of the nerd facts, take a look at the end results.\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=7874474\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=ffffff\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"300\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=8252908\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"300\" width=\"400\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=7993572\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003ESome of the library features\u003Cbr /\u003E\n\u003C/strong\u003E\u003Cbr /\u003E\n\u003Cstrong\u003EStandalone Mac \u0026amp; Pc Applications\u003C/strong\u003E\u003Cbr /\u003E\nPlatform-Native Windowing And Event Handling\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EScreensavers\u003C/strong\u003E\u003Cbr /\u003E\nCreate Native Mac Os X And Windows Screensavers\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EInternet I/O\u003C/strong\u003E\u003Cbr /\u003E\nLoad Media Via Http And Ftp Natively\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EFull I/O Abstraction\u003C/strong\u003E\u003Cbr /\u003E\nSeamless I/O From Flat Files, Memory, Resources And Networks\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EC++ Core\u003C/strong\u003E\u003Cbr /\u003E\nInternally Reference-Counted Design Prevents Leaks, C++0X Std::Thread For Multithreading\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003ECocoa Touch Support\u003C/strong\u003E\u003Cbr /\u003E\nTargets The Iphone \u0026amp; Ipad; Provides A Growing List Of Device-Specific Features\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EUi Events\u003C/strong\u003E\u003Cbr /\u003E\nFull Keyboard, Mouse (Including Scroll Wheel), Window And File Drag \u0026amp; Drop\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EXml Dom Parser\u003C/strong\u003E\u003Cbr /\u003E\nBuilt-In Object Oriented Xml Parsing Api\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003ESerial Port\u003C/strong\u003E\u003C/p\u003E\n\u003Cp\u003ECore Classes\u003Cbr /\u003E\nPerspective And Orthographic Cameras, Triangle Meshes, Obj Loading, Geometric Primitives\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EOpengl Core\u003C/strong\u003E\u003Cbr /\u003E\nMultisampled Antialiasing, Dynamic Switching Between Full-Screen \u0026amp; Windowed Modes, Convenience Methods For Rapid Development\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EOpengl Classes\u003C/strong\u003E\u003Cbr /\u003E\nFull-Featured Classes For Textures, Fbos, Glsl, Vbos, Lights, Materials And Display Lists\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003ETile-Based Renderer\u003C/strong\u003E\u003Cbr /\u003E\nRender Arbitrarily Large Images (For Print \u0026amp; Other Applications)\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EGui Parameters\u003C/strong\u003E\u003Cbr /\u003E\nGl-Based Gui For Powerful, Convenient Manipulation Of Parameters\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EMath Primitives\u003C/strong\u003E\u003Cbr /\u003E\nFull-Featured Matrix, Vector And Quaternion Classes\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EUtilities\u003C/strong\u003E\u003Cbr /\u003E\nColors, Random Numbers, Perlin Noise (Up To 4D, With Analytical Derivatives)\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EGeometric Primitives\u003C/strong\u003E\u003Cbr /\u003E\nPoly-Bezier Paths, Polygons, Axis-Aligned Bounding Boxes, B-Splines, Least-Squares B-Spline Curve Fitting\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003ERobust Image I/O\u003C/strong\u003E\u003Cbr /\u003E\nPng, Jpeg, Tiff, Bmp \u0026amp; Others Via Platform-Native Libraries. Preservation Of Premultiplication And High Dynamic Range Information\u003Cbr /\u003E\n\u003Cstrong\u003E\u003Cbr /\u003E\n2D Image Processing\u003C/strong\u003E\u003Cbr /\u003E\nProfessional Quality Image Resizing, Edge Detection, Desaturation, Adaptive Thresholding\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EHigh Dynamic Range Imaging\u003C/strong\u003E\u003Cbr /\u003E\nFull Support For Floating Point Hdr Pixel Processing In Image I/O, Opengl And Software\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EPowerful 2D Rasterizer Via Cairo\u003C/strong\u003E\u003Cbr /\u003E\nFull Featured Vector Renderer Exports To Svg, Pdf, Postscript, Eps, Coregraphics, Gdi And A Pixel-Based Antialiasing Rasterizer\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EFonts \u0026amp; Text\u003C/strong\u003E\u003Cbr /\u003E\nFont Enumeration, Glyph Path Extraction, Unicode Text Layout And Rasterization, Custom Fonts Via Flat Files Or Resources\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EVideo Capture\u003C/strong\u003E\u003Cbr /\u003E\nWebcam Support Via Platform Native Libraries\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EFull-Featured Quicktime\u003C/strong\u003E\u003Cbr /\u003E\nFrame Extraction, Native Accelerated Opengl Path, Audio Playback, Fft Analysis, Asynchronous Network Loading\u003C/p\u003E\n\u003Cp\u003E\u003Cstrong\u003EAudio Support\u003C/strong\u003E\u003Cbr /\u003E\nLoading Standard File Formats, Access To Raw Pcm Data And Fft, Microphones\u003C/p\u003E\n\u003Cp\u003EMore information and download the \u003Ca href=\"http://libcinder.org/\"\u003ELibrary here\u003C/a\u003E\u003C/p\u003E"} <p><img title="Picture 8" src="http://www.playfool.com/blog/wp-content/uploads/Picture-81-300x84.png" height="84" alt="Picture 8" width="300" /></p> <p>A new Library from the Barbican group.<br /> Its well impressive with a vast library, but before I list some of the nerd facts, take a look at the end results.</p> <p></p> <p></p> <p></p> <p><strong>Some of the library features<br /> </strong><br /> <strong>Standalone Mac &amp; Pc Applications</strong><br /> Platform-Native Windowing And Event Handling</p> <p><strong>Screensavers</strong><br /> Create Native Mac Os X And Windows Screensavers</p> <p><strong>Internet I/O</strong><br /> Load Media Via Http And Ftp Natively</p> <p><strong>Full I/O Abstraction</strong><br /> Seamless I/O From Flat Files, Memory, Resources And Networks</p> <p><strong>C++ Core</strong><br /> Internally Reference-Counted Design Prevents Leaks, C++0X Std::Thread For Multithreading</p> <p><strong>Cocoa Touch Support</strong><br /> Targets The Iphone &amp; Ipad; Provides A Growing List Of Device-Specific Features</p> <p><strong>Ui Events</strong><br /> Full Keyboard, Mouse (Including Scroll Wheel), Window And File Drag &amp; Drop</p> <p><strong>Xml Dom Parser</strong><br /> Built-In Object Oriented Xml Parsing Api</p> <p><strong>Serial Port</strong></p> <p>Core Classes<br /> Perspective And Orthographic Cameras, Triangle Meshes, Obj Loading, Geometric Primitives</p> <p><strong>Opengl Core</strong><br /> Multisampled Antialiasing, Dynamic Switching Between Full-Screen &amp; Windowed Modes, Convenience Methods For Rapid Development</p> <p><strong>Opengl Classes</strong><br /> Full-Featured Classes For Textures, Fbos, Glsl, Vbos, Lights, Materials And Display Lists</p> <p><strong>Tile-Based Renderer</strong><br /> Render Arbitrarily Large Images (For Print &amp; Other Applications)</p> <p><strong>Gui Parameters</strong><br /> Gl-Based Gui For Powerful, Convenient Manipulation Of Parameters</p> <p><strong>Math Primitives</strong><br /> Full-Featured Matrix, Vector And Quaternion Classes</p> <p><strong>Utilities</strong><br /> Colors, Random Numbers, Perlin Noise (Up To 4D, With Analytical Derivatives)</p> <p><strong>Geometric Primitives</strong><br /> Poly-Bezier Paths, Polygons, Axis-Aligned Bounding Boxes, B-Splines, Least-Squares B-Spline Curve Fitting</p> <p><strong>Robust Image I/O</strong><br /> Png, Jpeg, Tiff, Bmp &amp; Others Via Platform-Native Libraries. Preservation Of Premultiplication And High Dynamic Range Information<br /> <strong><br /> 2D Image Processing</strong><br /> Professional Quality Image Resizing, Edge Detection, Desaturation, Adaptive Thresholding</p> <p><strong>High Dynamic Range Imaging</strong><br /> Full Support For Floating Point Hdr Pixel Processing In Image I/O, Opengl And Software</p> <p><strong>Powerful 2D Rasterizer Via Cairo</strong><br /> Full Featured Vector Renderer Exports To Svg, Pdf, Postscript, Eps, Coregraphics, Gdi And A Pixel-Based Antialiasing Rasterizer</p> <p><strong>Fonts &amp; Text</strong><br /> Font Enumeration, Glyph Path Extraction, Unicode Text Layout And Rasterization, Custom Fonts Via Flat Files Or Resources</p> <p><strong>Video Capture</strong><br /> Webcam Support Via Platform Native Libraries</p> <p><strong>Full-Featured Quicktime</strong><br /> Frame Extraction, Native Accelerated Opengl Path, Audio Playback, Fft Analysis, Asynchronous Network Loading</p> <p><strong>Audio Support</strong><br /> Loading Standard File Formats, Access To Raw Pcm Data And Fft, Microphones</p> <p>More information and download the <a href="http://libcinder.org/">Library here</a></p>Sat, 01 May 2010 13:22:38 GMThttp://soup.experiment.org.uk/post/54712961/Cinderurn:www-soup-io:1:54712961regularcodedesign HTML5 is pretty neat. {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/04/html5-is-pretty-neat/\"\u003EHTML5 is pretty neat.\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/04/html5-is-pretty-neat/","body":"\u003Cp\u003E\u003Cimg title=\"playfool\" class=\"alignnone size-full wp-image-2188\" src=\"http://www.playfool.com/blog/wp-content/uploads/playfool.png\" height=\"224\" alt=\"playfool\" width=\"400\" /\u003E\u003C/p\u003E\n\u003Cp\u003ECreated using\u003Ca href=\"http://mrdoob.com/projects/harmony/\"\u003E mrDoob\u2019s Harmony app.\u003C/a\u003E\u003C/p\u003E"} <p><img class="alignnone size-full wp-image-2188" title="playfool" src="http://www.playfool.com/blog/wp-content/uploads/playfool.png" height="224" alt="playfool" width="400" /></p> <p>Created using<a href="http://mrdoob.com/projects/harmony/"> mrDoob’s Harmony app.</a></p>Tue, 06 Apr 2010 15:24:57 GMThttp://soup.experiment.org.uk/post/52092213/HTML5-is-pretty-neaturn:www-soup-io:1:52092213regularcodedesign iPad Hacked already. {"tags":["Code","hardware"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/04/ipad-hacked-already/\"\u003EiPad Hacked already.\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/04/ipad-hacked-already/","body":"\u003Cp\u003E\u003Cobject height=\"344\" width=\"425\"\u003E\u003Cembed src=\"http://www.youtube.com/v/dgHNayVtHkQ\u0026amp;hl=en_US\u0026amp;fs=1\u0026amp;\" type=\"application/x-shockwave-flash\" height=\"344\" width=\"425\" /\u003E\u003C/object\u003E\u003C/p\u003E"} <p></p>Tue, 06 Apr 2010 14:10:20 GMThttp://soup.experiment.org.uk/post/52092216/iPad-Hacked-alreadyurn:www-soup-io:1:52092216regularcodehardware Bringing improved support for Adobe Flash Player to Google Chrome {"tags":["Code","News"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/bringing-improved-support-for-adobe-flash-player-to-google-chrome/\"\u003EBringing improved support for Adobe Flash Player to Google Chrome\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/bringing-improved-support-for-adobe-flash-player-to-google-chrome/","body":"\u003Cp\u003EAdobe Flash Player is the most widely used web browser plug-in. It enables a wide range of applications and content on the Internet, from games, to video, to enterprise apps.\u003C/p\u003E\n\u003Cp\u003EThe traditional browser plug-in model has enabled tremendous innovation on the web, but it also presents challenges for both plug-ins and browsers. The browser plug-in interface is loosely specified, limited in capability and varies across browsers and operating systems. This can lead to incompatibilities, reduction in performance and some security headaches.\u003C/p\u003E\n\u003Cp\u003EMore here on the \u003Ca href=\"http://blog.chromium.org/2010/03/bringing-improved-support-for-adobe.html\"\u003EChrome Blog.\u003C/a\u003E\u003C/p\u003E"} <p>Adobe Flash Player is the most widely used web browser plug-in. It enables a wide range of applications and content on the Internet, from games, to video, to enterprise apps.</p> <p>The traditional browser plug-in model has enabled tremendous innovation on the web, but it also presents challenges for both plug-ins and browsers. The browser plug-in interface is loosely specified, limited in capability and varies across browsers and operating systems. This can lead to incompatibilities, reduction in performance and some security headaches.</p> <p>More here on the <a href="http://blog.chromium.org/2010/03/bringing-improved-support-for-adobe.html">Chrome Blog.</a></p>Wed, 31 Mar 2010 07:05:04 GMThttp://soup.experiment.org.uk/post/51162008/Bringing-improved-support-for-Adobe-Flash-Playerurn:www-soup-io:1:51162008regularcodenews adidas Google Streetview Marathon Mode {"tags":["Code","Design","portfolio"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/adidas-google-streetview-marathon-mode/\"\u003Eadidas Google Streetview Marathon Mode\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/adidas-google-streetview-marathon-mode/","body":"\u003Cp\u003E\u003Cimg title=\"Gypsy\" src=\"http://www.rubbishcorp.com/rubbishblog/wp-content/uploads/2010/03/Picture-81-1023x658.png\" alt=\"\" /\u003E\u003C/p\u003E\n\u003Cp\u003ENew adidas work from RIOT. This time mapping the entire \u003Ca href=\"http://www.bostonmarathon.org/\"\u003EBoston Marathon\u003C/a\u003E course onto \u003Ca href=\"http://maps.google.com/\"\u003EGoogle Streetview\u003C/a\u003E and adding an overlay with landmarks and some handy hints from \u003Ca href=\"http://www.adidas.com/us/micoach/#Start/sdf/mdf\"\u003EmiCoach\u003C/a\u003E, Greg McMillan and last years winner Salina Kosgei. This is the first iteration, look out for some updates and additional functionality over the coming weeks as well as the launch of a London Marathon version which will include some competition/treasure hunt style activity.\u003C/p\u003E\n\u003Cp\u003EMore to follow.\u003C/p\u003E\n\u003Cp\u003EGo play \u003Ca href=\"http://www.adidas.com/campaigns/performance/ru_ss10/content/events.aspx\"\u003Ehere.\u003C/a\u003E\u003C/p\u003E\n\u003Cp\u003EVia \u003Ca href=\"http://www.rubbishcorp.com/\"\u003EThe Gypsy\u003C/a\u003E\u003C/p\u003E"} <p><img title="Gypsy" src="http://www.rubbishcorp.com/rubbishblog/wp-content/uploads/2010/03/Picture-81-1023x658.png" alt="" /></p> <p>New adidas work from RIOT. This time mapping the entire <a href="http://www.bostonmarathon.org/">Boston Marathon</a> course onto <a href="http://maps.google.com/">Google Streetview</a> and adding an overlay with landmarks and some handy hints from <a href="http://www.adidas.com/us/micoach/#Start/sdf/mdf">miCoach</a>, Greg McMillan and last years winner Salina Kosgei. This is the first iteration, look out for some updates and additional functionality over the coming weeks as well as the launch of a London Marathon version which will include some competition/treasure hunt style activity.</p> <p>More to follow.</p> <p>Go play <a href="http://www.adidas.com/campaigns/performance/ru_ss10/content/events.aspx">here.</a></p> <p>Via <a href="http://www.rubbishcorp.com/">The Gypsy</a></p>Tue, 30 Mar 2010 11:24:41 GMThttp://soup.experiment.org.uk/post/51076582/adidas-Google-Streetview-Marathon-Modeurn:www-soup-io:1:51076582regularcodedesignportfolio Need more USB Ports? {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/need-more-usb-ports/\"\u003ENeed more USB Ports?\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/need-more-usb-ports/","body":"\u003Cp\u003EFear not the solution is here with \u003Ca href=\"http://www.yankodesign.com/2010/03/22/running-out-of-usb-ports/\"\u003Eyanko design\u003C/a\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Cimg title=\"Picture 1\" class=\"alignnone size-full wp-image-2144\" src=\"http://www.playfool.com/blog/wp-content/uploads/Picture-16.png\" height=\"211\" alt=\"Picture 1\" width=\"561\" /\u003E\u003C/p\u003E"} <p>Fear not the solution is here with <a href="http://www.yankodesign.com/2010/03/22/running-out-of-usb-ports/">yanko design</a></p> <p><img class="alignnone size-full wp-image-2144" title="Picture 1" src="http://www.playfool.com/blog/wp-content/uploads/Picture-16.png" height="211" alt="Picture 1" width="561" /></p>Tue, 23 Mar 2010 10:59:44 GMThttp://soup.experiment.org.uk/post/49938112/Need-more-USB-Portsurn:www-soup-io:1:49938112regularcode Big Screams {"tags":["Code","Design","hardware"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/big-screams/\"\u003EBig Screams\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/big-screams/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=8487873\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/8487873\"\u003EBig Screams\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/prisonerjohn\"\u003Eprisonerjohn\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/8487873">Big Screams</a> from <a href="http://vimeo.com/prisonerjohn">prisonerjohn</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p></p>Sun, 21 Mar 2010 12:08:42 GMThttp://soup.experiment.org.uk/post/49664699/Big-Screamsurn:www-soup-io:1:49664699regularcodedesignhardware QRCode cupcake {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/qrcode-cupcake/\"\u003EQRCode cupcake\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/qrcode-cupcake/","body":"\u003Cp\u003E\u003Cimg title=\"Picture 3\" src=\"http://www.playfool.com/blog/wp-content/uploads/Picture-34.png\" height=\"347\" alt=\"Picture 3\" width=\"362\" /\u003E\u003C/p\u003E\n\u003Cp\u003EMore \u003Ca href=\"http://www.kuriositas.com/2010/03/qr-code-cupcakes-that-work.html\"\u003Ehere\u003C/a\u003E\u003C/p\u003E"} <p><img title="Picture 3" src="http://www.playfool.com/blog/wp-content/uploads/Picture-34.png" height="347" alt="Picture 3" width="362" /></p> <p>More <a href="http://www.kuriositas.com/2010/03/qr-code-cupcakes-that-work.html">here</a></p>Sun, 21 Mar 2010 11:14:06 GMThttp://soup.experiment.org.uk/post/49664701/QRCode-cupcakeurn:www-soup-io:1:49664701regularcodedesign Magazine Cover Opens Imagined Worlds: Augmented Reality Publishing, Free Code {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/magazine-cover-opens-imagined-worlds-augmented-reality-publishing-free-code/\"\u003EMagazine Cover Opens Imagined Worlds: Augmented Reality Publishing, Free Code\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/magazine-cover-opens-imagined-worlds-augmented-reality-publishing-free-code/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=10078874\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/10078874\"\u003EBoards Interactive Magazine \u2013 Walkthrough\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/muonics\"\u003ETheo Watson\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003EMore \u003Ca href=\"http://createdigitalmotion.com/2010/03/magazine-cover-opens-imagined-worlds-augmented-reality-publishing-free-code/\"\u003Ehere\u003C/a\u003E\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/10078874">Boards Interactive Magazine – Walkthrough</a> from <a href="http://vimeo.com/muonics">Theo Watson</a> on <a href="http://vimeo.com">Vimeo</a>.</p> <p>More <a href="http://createdigitalmotion.com/2010/03/magazine-cover-opens-imagined-worlds-augmented-reality-publishing-free-code/">here</a></p><p></p>Tue, 16 Mar 2010 17:19:13 GMThttp://soup.experiment.org.uk/post/48953873/Magazine-Cover-Opens-Imagined-Worlds-Augmented-Realityurn:www-soup-io:1:48953873regularcodedesign Google (HUNGRY BEAST) {"tags":["Code","News"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/google-hungry-beast/\"\u003EGoogle (HUNGRY BEAST)\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/google-hungry-beast/","body":"\u003Cp\u003E\u003Cobject height=\"295\" width=\"480\"\u003E\u003Cembed src=\"http://www.youtube.com/v/R7yfV6RzE30\u0026amp;hl=en_US\u0026amp;fs=1\u0026amp;\" type=\"application/x-shockwave-flash\" height=\"295\" width=\"480\" /\u003E\u003C/object\u003E\u003C/p\u003E"} <p></p>Fri, 12 Mar 2010 08:53:42 GMThttp://soup.experiment.org.uk/post/48324761/Google-HUNGRY-BEASTurn:www-soup-io:1:48324761regularcodenews Vimeo Full Page experience {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/03/vimeo-full-page-experience/\"\u003EVimeo Full Page experience\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/03/vimeo-full-page-experience/","body":"\u003Cp\u003E\u003Ca href=\"http://www.vimeo.com/9194146\"\u003EPlease visit the Vimeo page for the full experience\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=9194146\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/9194146\"\u003E\u201cAnd Then There Was Salsa\u201d\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/user3100787\"\u003EFrito Lay Dips\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003EVia\u003Ca href=\"http://twitter.com/bohellberg\"\u003E @bohellberg\u003C/a\u003E\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p><a href="http://www.vimeo.com/9194146">Please visit the Vimeo page for the full experience</a>.</p> <p> </p><p><a href="http://vimeo.com/9194146">“And Then There Was Salsa”</a> from <a href="http://vimeo.com/user3100787">Frito Lay Dips</a> on <a href="http://vimeo.com">Vimeo</a>.</p> <p>Via<a href="http://twitter.com/bohellberg"> @bohellberg</a></p><p></p>Mon, 01 Mar 2010 10:41:22 GMThttp://soup.experiment.org.uk/post/46854702/Vimeo-Full-Page-experienceurn:www-soup-io:1:46854702regularcode iProcessing {"tags":["Code","mobile"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/02/iprocessing/\"\u003EiProcessing\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/02/iprocessing/","body":"\u003Cp\u003E\u003Cimg title=\"iproccessing\" class=\"alignnone size-full wp-image-2032\" src=\"http://www.playfool.com/blog/wp-content/uploads/Picture-1.png\" height=\"81\" alt=\"iproccessing\" width=\"312\" /\u003E\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"344\" width=\"425\"\u003E\u003Cembed src=\"http://www.youtube.com/v/tENliJSMEB8\u0026amp;hl=en_US\u0026amp;fs=1\u0026amp;\" type=\"application/x-shockwave-flash\" height=\"344\" width=\"425\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003EiProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. It is an integration of the Processing.js library and a Javascript application framework for iPhone. The iProcessing download consists of a set of example XCode projects that demonstrate many of the Basic Examples from the Processing web site (originally written by Casey Reas and Ben Fry unless otherwise stated) as well a number that demonstrate the use of various iPhone features such as multitouch, accelerometer, orientation, location, sound play/record, app state saving and so on. It is in development and is currently used by Luckybite and other designers and students for prototyping. You are welcome to use it and if you have any comments feel free to email us here. It is unknown as to whether apps created using the framework will be approved if submitted to the App Store. The software is provided \u201cas is\u201d and without warranty of any kind. iProcessing was created by Tom Hulbert at Luckybite in 2009.\u003C/p\u003E\n\u003Cp\u003EProcessing.js is a port of the Processing langauge to Javascript by John Resig and is intended for people who want to program images, animation, and interactions for the web in Processing without the use of Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element.\u003C/p\u003E\n\u003Cp\u003EThe Processing language was created by Ben Fry and Casey Reas. It evolved from ideas explored in the Aesthetics and Computation Group at the MIT Media Lab and was originally intended to be used in a Java run-time environment.\u003C/p\u003E\n\u003Cp\u003EMore information on iProcessing plus the download go to the\u003Ca href=\"http://luckybite.com/iprocessing/\"\u003E LuckyBite website.\u003C/a\u003E\u003C/p\u003E"} <p><img class="alignnone size-full wp-image-2032" title="iproccessing" src="http://www.playfool.com/blog/wp-content/uploads/Picture-1.png" height="81" alt="iproccessing" width="312" /></p> <p></p> <p>iProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. It is an integration of the Processing.js library and a Javascript application framework for iPhone. The iProcessing download consists of a set of example XCode projects that demonstrate many of the Basic Examples from the Processing web site (originally written by Casey Reas and Ben Fry unless otherwise stated) as well a number that demonstrate the use of various iPhone features such as multitouch, accelerometer, orientation, location, sound play/record, app state saving and so on. It is in development and is currently used by Luckybite and other designers and students for prototyping. You are welcome to use it and if you have any comments feel free to email us here. It is unknown as to whether apps created using the framework will be approved if submitted to the App Store. The software is provided “as is” and without warranty of any kind. iProcessing was created by Tom Hulbert at Luckybite in 2009.</p> <p>Processing.js is a port of the Processing langauge to Javascript by John Resig and is intended for people who want to program images, animation, and interactions for the web in Processing without the use of Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element.</p> <p>The Processing language was created by Ben Fry and Casey Reas. It evolved from ideas explored in the Aesthetics and Computation Group at the MIT Media Lab and was originally intended to be used in a Java run-time environment.</p> <p>More information on iProcessing plus the download go to the<a href="http://luckybite.com/iprocessing/"> LuckyBite website.</a></p>Fri, 12 Feb 2010 08:48:09 GMThttp://soup.experiment.org.uk/post/45050542/iProcessingurn:www-soup-io:1:45050542regularcodemobile Twitter code visualization {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/02/twitter-code-visualization/\"\u003ETwitter code visualization\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/02/twitter-code-visualization/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=1130828\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/1130828\"\u003Ecode_swarm \u2013 Eclipse (short ver.)\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/michaelogawa\"\u003EMichael Ogawa\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=9225227\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/9225227\"\u003ETwitter Code Swarm\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/sandofsky\"\u003EBen Sandofsky\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003EAnd for you you true nerds you can get the code \u003Ca href=\"http://vis.cs.ucdavis.edu/~ogawa/codeswarm/\"\u003Ehere\u003C/a\u003E\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/1130828">code_swarm – Eclipse (short ver.)</a> from <a href="http://vimeo.com/michaelogawa">Michael Ogawa</a> on <a href="http://vimeo.com">Vimeo</a>.</p> <p> </p><p><a href="http://vimeo.com/9225227">Twitter Code Swarm</a> from <a href="http://vimeo.com/sandofsky">Ben Sandofsky</a> on <a href="http://vimeo.com">Vimeo</a>.</p> <p>And for you you true nerds you can get the code <a href="http://vis.cs.ucdavis.edu/~ogawa/codeswarm/">here</a></p><p></p><p></p>Fri, 12 Feb 2010 08:37:21 GMThttp://soup.experiment.org.uk/post/45050543/Twitter-code-visualizationurn:www-soup-io:1:45050543regularcodedesign Unhappy Hipsters {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2010/02/unhappy-hipsters/\"\u003EUnhappy Hipsters\u003C/a\u003E","source":"http://www.playfool.com/blog/2010/02/unhappy-hipsters/","body":"\u003Cp\u003E\u003Ca href=\"http://unhappyhipsters.com/\"\u003EUnhappy Hipsters\u003C/a\u003E.\u003C/p\u003E\n\u003Cp\u003Evia \u003Ca href=\"http://twitter.com/clara_bow\"\u003E@clara_bow\u003C/a\u003E\t\t\t\u003C/p\u003E"} <p><a href="http://unhappyhipsters.com/">Unhappy Hipsters</a>.</p> <p>via <a href="http://twitter.com/clara_bow">@clara_bow</a> </p>Fri, 05 Feb 2010 10:20:40 GMThttp://soup.experiment.org.uk/post/44502916/Unhappy-Hipstersurn:www-soup-io:1:44502916regularcode Flash CS5 public beta Canceled. {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/flash-cs5-public-beta-canceled/\"\u003EFlash CS5 public beta Canceled.\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/flash-cs5-public-beta-canceled/","body":"\u003Cp\u003ELike a lot of other keen adobe flash fans i was very disappointed at the email I received today telling me that I will not get a sneak peak and play with flash CS5, as an old Alpha and beta tester for Adobe I am more than a little disappointed that they publicly announce that there will be a public beta only to receive the email below.\u003C/p\u003E\n\u003Cp\u003EPlease take note of this important update: Adobe will not be releasing a public beta of Adobe Flash Professional CS5 software. This is a change from the plan we announced in October at Adobe MAX 2009. Since that time, Adobe has seen an unprecedented amount of interest in Flash Professional CS5 and the included Packager for iPhone.\u003C/p\u003E\n\u003Cp\u003EThe decision not to release a public beta was made to ensure the earliest possible delivery of the final software to the large number of designers and developers interested in Flash Professional CS5 and the included Packager for iPhone.\u003C/p\u003E\n\u003Cp\u003EFor additional information about this announcement, please visit the Fl\u003Ca href=\"http://blogs.adobe.com/flashplatform/2009/12/there_will_not_be_a_beta_for_f.html?trackingid=FBNTZ\"\u003Eash Platform blog\u003C/a\u003E.\u003C/p\u003E"} <p>Like a lot of other keen adobe flash fans i was very disappointed at the email I received today telling me that I will not get a sneak peak and play with flash CS5, as an old Alpha and beta tester for Adobe I am more than a little disappointed that they publicly announce that there will be a public beta only to receive the email below.</p> <p>Please take note of this important update: Adobe will not be releasing a public beta of Adobe Flash Professional CS5 software. This is a change from the plan we announced in October at Adobe MAX 2009. Since that time, Adobe has seen an unprecedented amount of interest in Flash Professional CS5 and the included Packager for iPhone.</p> <p>The decision not to release a public beta was made to ensure the earliest possible delivery of the final software to the large number of designers and developers interested in Flash Professional CS5 and the included Packager for iPhone.</p> <p>For additional information about this announcement, please visit the Fl<a href="http://blogs.adobe.com/flashplatform/2009/12/there_will_not_be_a_beta_for_f.html?trackingid=FBNTZ">ash Platform blog</a>.</p>Thu, 17 Dec 2009 20:26:48 GMThttp://soup.experiment.org.uk/post/38354687/Flash-CS5-public-beta-Canceledurn:www-soup-io:1:38354687regularcode Accessing the Camera using Nokia API Bridge – Flashlite {"tags":["Code","mobile"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/accessing-the-camera-using-nokia-api-bridge-flashlite/\"\u003EAccessing the Camera using Nokia API Bridge \u2013 Flashlite\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/accessing-the-camera-using-nokia-api-bridge-flashlite/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=7956754\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/7956754\"\u003EAccessing the Camera using Nokia API Bridge\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/adobeflashlite\"\u003EAdobe Flash Lite\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/7956754">Accessing the Camera using Nokia API Bridge</a> from <a href="http://vimeo.com/adobeflashlite">Adobe Flash Lite</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p></p>Mon, 14 Dec 2009 13:53:32 GMThttp://soup.experiment.org.uk/post/37950073/Accessing-the-Camera-using-Nokia-API-Bridgeurn:www-soup-io:1:37950073regularcodemobile CS5 Sneak Peak {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/neak-cs5-sneak-peak/\"\u003ECS5 Sneak Peak\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/neak-cs5-sneak-peak/","body":"\u003Cp\u003E\u003Cobject height=\"225\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=8073605\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"225\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/8073605\"\u003EAdobe Device Central CS5 Sneak Peek\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/adobeflashlite\"\u003EAdobe Flash Lite\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p> </p><p><a href="http://vimeo.com/8073605">Adobe Device Central CS5 Sneak Peek</a> from <a href="http://vimeo.com/adobeflashlite">Adobe Flash Lite</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p></p>Mon, 14 Dec 2009 13:50:58 GMThttp://soup.experiment.org.uk/post/37950074/CS5-Sneak-Peakurn:www-soup-io:1:37950074regularcode Twitters fire hose! {"tags":["Code","social media"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/twitters-fire-hose/\"\u003ETwitters fire hose!\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/twitters-fire-hose/","body":"\u003Cp\u003ETwitter on Wednesday confirmed its place as a development platform, said it has 50,000 apps and announced plans to open up its fire hose of real-time updates to everyone. Rest assured business app developers will be among the first running to Twitter\u2019s fire hose. More on \u003Ca href=\"http://blogs.zdnet.com/BTL/?p=28274\u0026amp;tag=content;col1\"\u003EZnet\u003C/a\u003E\u003C/p\u003E"} <p>Twitter on Wednesday confirmed its place as a development platform, said it has 50,000 apps and announced plans to open up its fire hose of real-time updates to everyone. Rest assured business app developers will be among the first running to Twitter’s fire hose. More on <a href="http://blogs.zdnet.com/BTL/?p=28274&amp;tag=content;col1">Znet</a></p>Thu, 10 Dec 2009 12:40:37 GMThttp://soup.experiment.org.uk/post/37475590/Twitters-fire-hoseurn:www-soup-io:1:37475590regularcodesocial media Magic Projector {"tags":["Code","installation"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/magic-projector/\"\u003EMagic Projector\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/magic-projector/","body":"\u003Cp\u003E\u003Cobject height=\"295\" width=\"480\"\u003E\u003Cembed src=\"http://www.youtube.com/v/i7woG0pqFjs\u0026amp;hl=en_GB\u0026amp;fs=1\u0026amp;\" type=\"application/x-shockwave-flash\" height=\"295\" width=\"480\" /\u003E\u003C/object\u003E\u003Cbr /\u003E\n\u003Cbr /\u003E\nCreated using infrared camera and markers along with a long list of other tech.\u003Cbr /\u003E\n\u003Cbr /\u003Efound via \u003Ca href=\"http://twitter.com/gluelondon\"\u003E@gluelondon\u003C/a\u003E, loads more information \u003Ca href=\"http://createdigitalmotion.com/2009/12/03/augmented-projection-magic-projection-creates-elegant-moving-screens/\"\u003Ehere \u003C/a\u003Eand \u003Ca href=\"http://www.andykinsella.com/2009/12/09/the-worlds-first-ar-magician/\"\u003Ehere\u003C/a\u003E\u003C/p\u003E"} <p><br /> <br /> Created using infrared camera and markers along with a long list of other tech.<br /> <br />found via <a href="http://twitter.com/gluelondon">@gluelondon</a>, loads more information <a href="http://createdigitalmotion.com/2009/12/03/augmented-projection-magic-projection-creates-elegant-moving-screens/">here </a>and <a href="http://www.andykinsella.com/2009/12/09/the-worlds-first-ar-magician/">here</a></p>Thu, 10 Dec 2009 12:04:07 GMThttp://soup.experiment.org.uk/post/37475591/Magic-Projectorurn:www-soup-io:1:37475591regularcodeinstallation ELIPS Studio 3 {"tags":["Code","mobile"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/12/elips-studio-3/\"\u003EELIPS Studio 3\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/12/elips-studio-3/","body":"\u003Cp\u003EA new release of ELIPS Studio 3 has been made available, its version is 3.0.1.145-42.\u003Cbr /\u003E\nLogin to the dev zone and go to the download \u003Ca href=\"http://developer.openplug.com/index.php/download\"\u003Eopenplug\u003C/a\u003E page to view the release notes and download it.\u003Cbr /\u003E\nPlatforms:\u003Cbr /\u003E\nWindows Mobile 6.0, 6.1 and 6.5 (Standard \u0026amp; Professional)\u003Cbr /\u003E\nSymbian / Series 60 5th edition, 3rd edition FP1 and FP2\u003C/p\u003E\n\u003Cp\u003EiPhone support coming soon\u003C/p\u003E\n\u003Cp\u003E\u003Cobject height=\"300\" width=\"400\"\u003E\u003Cembed src=\"http://vimeo.com/moogaloop.swf?clip_id=7982241\u0026amp;server=vimeo.com\u0026amp;show_title=1\u0026amp;show_byline=1\u0026amp;show_portrait=0\u0026amp;color=\u0026amp;fullscreen=1\" type=\"application/x-shockwave-flash\" height=\"300\" width=\"400\" /\u003E\u003C/object\u003E\n\u003C/p\u003E\u003Cp\u003E\u003Ca href=\"http://vimeo.com/7982241\"\u003ESneak Peek: iPhone support\u003C/a\u003E from \u003Ca href=\"http://vimeo.com/user1153272\"\u003EOpen-Plug\u003C/a\u003E on \u003Ca href=\"http://vimeo.com\"\u003EVimeo\u003C/a\u003E.\u003C/p\u003E\u003Cp\u003E\u003C/p\u003E"} <p>A new release of ELIPS Studio 3 has been made available, its version is 3.0.1.145-42.<br /> Login to the dev zone and go to the download <a href="http://developer.openplug.com/index.php/download">openplug</a> page to view the release notes and download it.<br /> Platforms:<br /> Windows Mobile 6.0, 6.1 and 6.5 (Standard &amp; Professional)<br /> Symbian / Series 60 5th edition, 3rd edition FP1 and FP2</p> <p>iPhone support coming soon</p> <p> </p><p><a href="http://vimeo.com/7982241">Sneak Peek: iPhone support</a> from <a href="http://vimeo.com/user1153272">Open-Plug</a> on <a href="http://vimeo.com">Vimeo</a>.</p><p></p>Thu, 10 Dec 2009 09:59:00 GMThttp://soup.experiment.org.uk/post/37475594/ELIPS-Studio-3urn:www-soup-io:1:37475594regularcodemobile Worlds largest multi-touch screen {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/11/worlds-largest-multi-touch-screen/\"\u003EWorlds largest multi-touch screen\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/11/worlds-largest-multi-touch-screen/","body":"\u003Cp\u003E\u003Ca href=\"http://www.psfk.com/2009/11/the-worlds-largest-multi-touch-wall.html\"\u003E more on psfk \u003C/a\u003E\u003C/p\u003E"} <p><a href="http://www.psfk.com/2009/11/the-worlds-largest-multi-touch-wall.html"> more on psfk </a></p>Wed, 25 Nov 2009 21:26:27 GMThttp://soup.experiment.org.uk/post/35706824/Worlds-largest-multi-touch-screenurn:www-soup-io:1:35706824regularcode AR via Avatar &amp; Coke {"tags":["Code","Design"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/11/ar-via-avatar-coke/\"\u003EAR via Avatar \u0026amp; Coke\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/11/ar-via-avatar-coke/","body":"\u003Cp\u003E\u003Cobject height=\"344\" width=\"425\"\u003E\u003Cembed src=\"http://www.youtube.com/v/APQ2OxgCNzE\u0026amp;color1=0xb1b1b1\u0026amp;color2=0xcfcfcf\u0026amp;hl=en_US\u0026amp;feature=player_embedded\u0026amp;fs=1\" type=\"application/x-shockwave-flash\" height=\"344\" width=\"425\" /\u003E\u003C/object\u003E\u003C/p\u003E"} <p></p>Wed, 25 Nov 2009 12:39:24 GMThttp://soup.experiment.org.uk/post/35648138/AR-via-Avatar-amp-Cokeurn:www-soup-io:1:35648138regularcodedesign Go Googles own programming language {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/11/go-googles-own-programming-language/\"\u003EGo Googles own programming language\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/11/go-googles-own-programming-language/","body":"\u003Cp\u003E\u003Cobject height=\"295\" width=\"480\"\u003E\u003Cembed src=\"http://www.youtube.com/v/rKnDgT73v8s\u0026amp;hl=en\u0026amp;fs=1\u0026amp;\" type=\"application/x-shockwave-flash\" height=\"295\" width=\"480\" /\u003E\u003C/object\u003E\u003C/p\u003E\n\u003Cp\u003EToday the search giant Google released Go, an open-source development language that Google believes will combine performance with speed, and one that the company probably hopes will reshape the development and software industries in its favor.\u003C/p\u003E\n\u003Cp\u003EGo is based on the C programming family, one of the most widely used programming language trees in the world. However, the twist is that incorporates elements of Python (a preferred development language within Google) and the Pascal/Modula/Oberon family to make faster and more dynamic programs.\u003C/p\u003E\n\u003Cp\u003E\u003Ca href=\"http://golang.org/doc/go_tutorial.html\"\u003EHere is a tutorial to get you started\u003C/a\u003E\u003C/p\u003E\n\u003Cp\u003Eread why on \u003Ca href=\"http://mashable.com/2009/11/10/go-google-language/\"\u003EMashable\u003C/a\u003E\u003C/p\u003E"} <p></p> <p>Today the search giant Google released Go, an open-source development language that Google believes will combine performance with speed, and one that the company probably hopes will reshape the development and software industries in its favor.</p> <p>Go is based on the C programming family, one of the most widely used programming language trees in the world. However, the twist is that incorporates elements of Python (a preferred development language within Google) and the Pascal/Modula/Oberon family to make faster and more dynamic programs.</p> <p><a href="http://golang.org/doc/go_tutorial.html">Here is a tutorial to get you started</a></p> <p>read why on <a href="http://mashable.com/2009/11/10/go-google-language/">Mashable</a></p>Wed, 11 Nov 2009 12:30:22 GMThttp://soup.experiment.org.uk/post/34339820/Go-Googles-own-programming-languageurn:www-soup-io:1:34339820regularcode Ample SDK goes open source {"tags":["Code"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/11/ample-sdk-goes-open-source/\"\u003EAmple SDK goes open source\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/11/ample-sdk-goes-open-source/","body":"\u003Cp\u003E\u003Cimg title=\"ample\" class=\"alignnone\" src=\"http://ajaxian.com/wp-content/images/ample_small.png\" height=\"231\" alt=\"\" width=\"470\" /\u003E\u003C/p\u003E\n\u003Cp\u003EThe \u003Ca href=\"http://www.amplesdk.com/\"\u003EAmple SDK\u003C/a\u003E, a unique GUI toolkit working to create a cross-browser abstraction backed by open standards, has gone open source! With the new 0.8.9 release the GUI framework is now an open-source project licensed under GPL/MIT and \u003Ca href=\"http://github.com/clientside/amplesdk/\"\u003Ehosted on GitHub\u003C/a\u003E.\u003Cbr /\u003E\n\u003Cbr /\u003EMore on \u003Ca href=\"http://ajaxian.com/archives/ample-sdk-goes-open-source\"\u003EAjaxian\u003C/a\u003E\u003C/p\u003E"} <p><img class="alignnone" title="ample" src="http://ajaxian.com/wp-content/images/ample_small.png" height="231" alt="" width="470" /></p> <p>The <a href="http://www.amplesdk.com/">Ample SDK</a>, a unique GUI toolkit working to create a cross-browser abstraction backed by open standards, has gone open source! With the new 0.8.9 release the GUI framework is now an open-source project licensed under GPL/MIT and <a href="http://github.com/clientside/amplesdk/">hosted on GitHub</a>.<br /> <br />More on <a href="http://ajaxian.com/archives/ample-sdk-goes-open-source">Ajaxian</a></p>Wed, 11 Nov 2009 12:18:55 GMThttp://soup.experiment.org.uk/post/34339821/Ample-SDK-goes-open-sourceurn:www-soup-io:1:34339821regularcode Mashable Post to… {"tags":["Code","Design","Interaction"],"type":"regular","title":"\u003Ca href=\"http://www.playfool.com/blog/2009/11/mashable-post-to/\"\u003EMashable Post to\u2026\u003C/a\u003E","source":"http://www.playfool.com/blog/2009/11/mashable-post-to/","body":"\u003Cp\u003E\u003Cimg title=\"post to\" src=\"http://www.playfool.com/blog/wp-content/uploads/step020.png\" height=\"203\" alt=\"post to\" width=\"581\" /\u003E\u003C/p\u003E\n\u003Cp\u003EI was just on mashable and i noticed that if I roll over an image I get the options above slide in, all sexy like. I think this is not only love functionality but very viral, hat off to you \u003Ca href=\"http://mashable.com/2009/11/05/michael-jackson-phone/\"\u003EMashable\u003C/a\u003E\u003C/p\u003E"} <p><img title="post to" src="http://www.playfool.com/blog/wp-content/uploads/step020.png" height="203" alt="post to" width="581" /></p> <p>I was just on mashable and i noticed that if I roll over an image I get the options above slide in, all sexy like. I think this is not only love functionality but very viral, hat off to you <a href="http://mashable.com/2009/11/05/michael-jackson-phone/">Mashable</a></p>Fri, 06 Nov 2009 15:45:00 GMThttp://soup.experiment.org.uk/post/33813373/Mashable-Post-tourn:www-soup-io:1:33813373regularcodedesigninteraction