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May 19 2010
Google developer conference
Kicks off today in San Francisco .
More here
May 01 2010
Cinder

A new Library from the Barbican group.
Its well impressive with a vast library, but before I list some of the nerd facts, take a look at the end results.
Some of the library features
Standalone Mac & Pc Applications
Platform-Native Windowing And Event Handling
Screensavers
Create Native Mac Os X And Windows Screensavers
Internet I/O
Load Media Via Http And Ftp Natively
Full I/O Abstraction
Seamless I/O From Flat Files, Memory, Resources And Networks
C++ Core
Internally Reference-Counted Design Prevents Leaks, C++0X Std::Thread For Multithreading
Cocoa Touch Support
Targets The Iphone & Ipad; Provides A Growing List Of Device-Specific Features
Ui Events
Full Keyboard, Mouse (Including Scroll Wheel), Window And File Drag & Drop
Xml Dom Parser
Built-In Object Oriented Xml Parsing Api
Serial Port
Core Classes
Perspective And Orthographic Cameras, Triangle Meshes, Obj Loading, Geometric Primitives
Opengl Core
Multisampled Antialiasing, Dynamic Switching Between Full-Screen & Windowed Modes, Convenience Methods For Rapid Development
Opengl Classes
Full-Featured Classes For Textures, Fbos, Glsl, Vbos, Lights, Materials And Display Lists
Tile-Based Renderer
Render Arbitrarily Large Images (For Print & Other Applications)
Gui Parameters
Gl-Based Gui For Powerful, Convenient Manipulation Of Parameters
Math Primitives
Full-Featured Matrix, Vector And Quaternion Classes
Utilities
Colors, Random Numbers, Perlin Noise (Up To 4D, With Analytical Derivatives)
Geometric Primitives
Poly-Bezier Paths, Polygons, Axis-Aligned Bounding Boxes, B-Splines, Least-Squares B-Spline Curve Fitting
Robust Image I/O
Png, Jpeg, Tiff, Bmp & Others Via Platform-Native Libraries. Preservation Of Premultiplication And High Dynamic Range Information
2D Image Processing
Professional Quality Image Resizing, Edge Detection, Desaturation, Adaptive Thresholding
High Dynamic Range Imaging
Full Support For Floating Point Hdr Pixel Processing In Image I/O, Opengl And Software
Powerful 2D Rasterizer Via Cairo
Full Featured Vector Renderer Exports To Svg, Pdf, Postscript, Eps, Coregraphics, Gdi And A Pixel-Based Antialiasing Rasterizer
Fonts & Text
Font Enumeration, Glyph Path Extraction, Unicode Text Layout And Rasterization, Custom Fonts Via Flat Files Or Resources
Video Capture
Webcam Support Via Platform Native Libraries
Full-Featured Quicktime
Frame Extraction, Native Accelerated Opengl Path, Audio Playback, Fft Analysis, Asynchronous Network Loading
Audio Support
Loading Standard File Formats, Access To Raw Pcm Data And Fft, Microphones
More information and download the Library here
April 06 2010
HTML5 is pretty neat.

Created using mrDoob’s Harmony app.
March 31 2010
Bringing improved support for Adobe Flash Player to Google Chrome
Adobe Flash Player is the most widely used web browser plug-in. It enables a wide range of applications and content on the Internet, from games, to video, to enterprise apps.
The traditional browser plug-in model has enabled tremendous innovation on the web, but it also presents challenges for both plug-ins and browsers. The browser plug-in interface is loosely specified, limited in capability and varies across browsers and operating systems. This can lead to incompatibilities, reduction in performance and some security headaches.
More here on the Chrome Blog.
March 30 2010
adidas Google Streetview Marathon Mode

New adidas work from RIOT. This time mapping the entire Boston Marathon course onto Google Streetview and adding an overlay with landmarks and some handy hints from miCoach, Greg McMillan and last years winner Salina Kosgei. This is the first iteration, look out for some updates and additional functionality over the coming weeks as well as the launch of a London Marathon version which will include some competition/treasure hunt style activity.
More to follow.
Go play here.
Via The Gypsy
March 23 2010
Need more USB Ports?
Fear not the solution is here with yanko design

March 21 2010
Big Screams
Big Screams from prisonerjohn on Vimeo.
QRCode cupcake

More here
March 16 2010
March 12 2010
March 01 2010
February 12 2010
iProcessing

iProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. It is an integration of the Processing.js library and a Javascript application framework for iPhone. The iProcessing download consists of a set of example XCode projects that demonstrate many of the Basic Examples from the Processing web site (originally written by Casey Reas and Ben Fry unless otherwise stated) as well a number that demonstrate the use of various iPhone features such as multitouch, accelerometer, orientation, location, sound play/record, app state saving and so on. It is in development and is currently used by Luckybite and other designers and students for prototyping. You are welcome to use it and if you have any comments feel free to email us here. It is unknown as to whether apps created using the framework will be approved if submitted to the App Store. The software is provided “as is” and without warranty of any kind. iProcessing was created by Tom Hulbert at Luckybite in 2009.
Processing.js is a port of the Processing langauge to Javascript by John Resig and is intended for people who want to program images, animation, and interactions for the web in Processing without the use of Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element.
The Processing language was created by Ben Fry and Casey Reas. It evolved from ideas explored in the Aesthetics and Computation Group at the MIT Media Lab and was originally intended to be used in a Java run-time environment.
More information on iProcessing plus the download go to the LuckyBite website.
Twitter code visualization
code_swarm – Eclipse (short ver.) from Michael Ogawa on Vimeo.
Twitter Code Swarm from Ben Sandofsky on Vimeo.
And for you you true nerds you can get the code here
February 05 2010
December 17 2009
Flash CS5 public beta Canceled.
Like a lot of other keen adobe flash fans i was very disappointed at the email I received today telling me that I will not get a sneak peak and play with flash CS5, as an old Alpha and beta tester for Adobe I am more than a little disappointed that they publicly announce that there will be a public beta only to receive the email below.
Please take note of this important update: Adobe will not be releasing a public beta of Adobe Flash Professional CS5 software. This is a change from the plan we announced in October at Adobe MAX 2009. Since that time, Adobe has seen an unprecedented amount of interest in Flash Professional CS5 and the included Packager for iPhone.
The decision not to release a public beta was made to ensure the earliest possible delivery of the final software to the large number of designers and developers interested in Flash Professional CS5 and the included Packager for iPhone.
For additional information about this announcement, please visit the Flash Platform blog.
December 14 2009
December 10 2009
Magic Projector
Created using infrared camera and markers along with a long list of other tech.
found via @gluelondon, loads more information here and here
Maybe Soup is currently being updated? I'll try again automatically in a few seconds...
